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A Rare Look At What The Legend of Zelda Used To Be

Published on January 01, 0001

A prototype version of The Legend of Zelda—or Zelda u31.com เข้าสู่ระบบ no Densetsu, if you’re a Famicom owner—has been released by the folks at The Lost Levels forums, a Nintendo curiosity that offers an early look at the NES classic. This version of the original 8-bit Legend of Zelda was for the Famicom Disk System, the add-on for the Japanese version of the NES. The prototype u31.com เข้าสู่ระบบ release of Zelda features the kind of differences that only the most serious of Nintendo fans would probably care about, with altered dungeon layouts, non-finalized enemy designs and all kinds of prototype-y quirks.(new Image()).src = u31 ทางเข้า 'https://capi.connatix.com/tr/si?token=995c4c7d-194f-4077-b0a0-7ad466eb737c&cid=872d12ce-453b-4870-845f-955919887e1b'; cnx.cmd.push(function() { cnx({ playerId: u31 เข้าสู่ระบบ "995c4c7d-194f-4077-b0a0-7ad466eb737c" }).render("79703296e5134c75a2db6e1b64762017"); }); It’s a great opportunity to peek into the design process of this classic video game, even if many of the alterations will seem minor to some. If this is the u31 ทางเข้า kind of thing u31 เข้าสู่ระบบ you might want to pore over, the Cutting Room Floor has extensively cataloged the aspects that make this version of The Legend of Zelda different from its final release. The Legend of Zelda prototype [Lost Levels Forums – thanks, B F!]

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